| Touch cube points to future toys
Andrew
Fentem has worked on innovative human computer interfaces for some time
now. He began his career in military research and development, specifically
missiles.
His latest creation, the Fentix Cube, is generating a
lot of interest from toy manufacturers and buzz on the Internet, based
on a few clips he put up on YouTube. A small plastic cube with playful
lights, it could be mistaken for a mass market throwaway toy manufactured
by the million in the Far East.
The cube contains a large battery, an array of LEDs and
crucially three accelerometers which can detect the pitch and yaw of the
device, and sensors on the inside surface for touch control.
The accelerometers are essentially chips that can sense
the direction of gravity; once you know that, you can work out which way
is up and down. The cube has been programmed to play a handful of games,
such as a PacMan-inspired maze game. But the combination of touch, light
and three dimensions opens up a range of possibilitiesfrom music
games, to puzzles and even a lifestyle device.
Fentem said he was inspired to build the cube because
he was dismayed by the quality of many of todays electronic toys.
Up until the age of 22, Fentem worked at Thorn EMI on highly classified
projects, and had to sit in a Faraday cage, a shielded space, which prevents
any sort of transmission in or out.
Disillusioned by the industry he moved to London and
fell into the art and electronics scene. His previous designs include
multi-touch screen interfaces for musical applications, which won him
an innovation award from the National Endowment for Science, Technology
and the Arts.
He has also worked on touchscreen surface technology,
for creating musical scores, playing games, interactive floors and artistic
purposes.
|