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Humour
Probing DeVitos programme
T A Balasubramanian on Baffle Corp CIOs investigation
into DeVitos origin
Created in the laboratory of Ms Ironica Asimova, founder and head of Ironica
Robotica, Danny DeVito, your new CTO, is a post-biological creature whose entry
into Baffle Corporation has stirred up a storm, at least in the IT department.
In
the meantime, you, Papyrus Bytewala, CIO at Baffle, are just getting rather
annoyed with the fact that the CTO, who is actually an advanced walking biped,
or humanoid, is not exactly excited about reporting to you. In fact, DeVito
has been actively showing a belligerent side of his personality that you find
disturbing, to say the least. He has shown no regard for the three laws you
have designed expressly for him.
So you decide to visit Ms Asimova herself at her sprawling Bangalore laboratory,
which has recently started a new facility to make prototypes of futuristic business
automatons.
Welcome to our modest place of experiment and design, Papyrus, says
Ironica, as she escorts you into the lab. As usual, she looks stunning in a
long, sweeping blue gown and with silvery hair piled high on her head like a
hill. I hope all is well between you and our special creation, DeVito?
Isnt he really a smart talker?
Thats the problem, you say, glumly. But before I start,
tell me a little more about his origins. How did you program him to talk so
smart? Hes as feisty and outspoken as the real DeVito is in the movies.
Ah, Papyrus, it will be my pleasure, sighs Ironica. When we
created DeVito, we started off with this extremely argumentative, highly personal
gang of content developers doing round after round of dialogues. So DeVito and
my two girls, Lola and Nina, and I, would be actors in different improvised
plays. We would read from everythingShakespeare, Ibsen, Wilde, Shawand
many, many more. Maybe around two hundred plays. Maybe more.
So hes soaked up dialogues from the worlds best dramatic writers?
Is that why he talks endless reams of talk?
It may well be so, says Ironica. Remember, his name is shorthand
for Debonair Vocal IT Oddball, and we thought he wouldnt actually be a
convincing replica of a human unless he behaved oddly, even quirkily every now
and then. Thats what makes humans interesting and very different from
machines, Papyrus. Were all slightly goofy when you come to think of it,
and thats what makes up the character in our character, if
you follow what Im saying.
A little, you respond. So DeVito is programmed to be a convincing
enough character, even eccentric and funny-looking?
Yes of course. We did not want a clunky, mechanical piece of machinery
that moves around stiffly, like Artoo-Detoo, with a shining metallic skin and
staring round bulbs for eyes. We started off exploring what happensas
far as robot-human communication is concernedwhen robots have humanlike
faces. When we started off, DeVito was an unnamed face robot who could open
his eyes and smile, which was eerie, to say the leastlike the smile of
a Cheshire cat. It was a great step when DeVito began to recognise and react
to human facial expressions. We programmed him as a very clever visual response
creation. If you observe, smiles will be greeted with smiles, frowns with frowns.
We have taken six basic emotions, and mixed and matched them in a real-time
pattern we call the drama interface.
What about the built-in quirks?
Im coming there. The big question that we think we have cracked
is whether robots can have emotions, specifically emotional reactions to situations
that would be utterly and convincingly part of their cumulative character. We
are used to seeing characters being played by actors in plays. Between plays
they shed one personality, turn back into their real selves, then, in a different
play, they take on another personality. Now we have taken a leaf from the technology
of acting, the skill of dramatics, and given DeVito the processing power to
respond in hundreds of different ways to any situation. No two ways would be
similar, but there will be just enough of a resemblance so that you would be
able to see that even in the unpredictability there is a habitual pattern. Like
us, DeVito has his habits that grow around some of his experiences.
So hes like dozens of actors rolled into one?
Quite so, but when it comes to a workplace, we have to build in even more
eccentricityalmost a dumbing-down programme that would mimic organisational
bumbling.
Why is that necessary? Baffle is pretty confused already.
We could have created a version of a CTO without a human personality because
a CTO could be said to have a specific job to doif only anyone could determine
what that could bewhere he wont require human characteristics. But
we had to account for the fact that a CTO in Baffle would be interacting with
other bumbling humans all the time. So we had to create a CTO who will have
a human personality because everyone who he meets will want to interact with
him in a bumbling, humanlike way, through human language and dramatic behaviour.
Well, you have been enormously successful in this case, you inform
her. With Danny, I have had an overdose of every dramatic situation you
could imagine.
I think he exaggerates too much, Papyrus, says
Ironica, laughing. But if you think about it, in order to understand human
language, you need to understand human nature and common sense
you have
to be pretty human in order to understand human language. You have to build
a history of experience and a database that would give somebody like DeVito
a meaningful way to make conversation, to be accepted as a human.
All right, so hes almost human, but hes getting on my nerves.
We are making other humanoids at Robotica. Some of these machines will
be humanlike, more humanlike than animals. They will be copies of humans, they
will be making humanlike statements, and theyll be very convincing. Ultimately,
theyll convince people that they are bumbling, normally a little confused,
eccentric humans. Thats the reason why we can say we have a personalityit
is the ability to be foolish sometimes.
I can handle all of it except the foolishness, you sigh.
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